@startuml
sprite $code_branch [48x48/16] {
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000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_CODE_BRANCH(_alias) ENTITY(rectangle,black,code_branch,_alias,FA6 CODE_BRANCH)
!define FA6_CODE_BRANCH(_alias, _label) ENTITY(rectangle,black,code_branch,_label, _alias,FA6 CODE_BRANCH)
!define FA6_CODE_BRANCH(_alias, _label, _shape) ENTITY(_shape,black,code_branch,_label, _alias,FA6 CODE_BRANCH)
!define FA6_CODE_BRANCH(_alias, _label, _shape, _color) ENTITY(_shape,_color,code_branch,_label, _alias,FA6 CODE_BRANCH)
skinparam folderBackgroundColor<<FA6 CODE_BRANCH>> White
@enduml